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Already in its 4th edition, Invent Your Own Games with Python is pretty close to the ultimate how-to-learn python book. First, it combines an easy ramp up from expecting you to know virtually nothing to having you try out – and understand – Python. Second, it provides the code, the tools, and the explanations required for you build a number of increasingly sophisticated games and the know-how to branch out to creating games completely on your own.
If you're not convinced, take it from me -- just making it to the 4th edition is a sign of a seriously good book.
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