Inkle’s space archaeologist adventure won’t tell you if your lost language translations are wrong

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“The game isn’t going to tell you if you got that right.” It’s an ominous way to start a game demo, but one I’m not too surprised by after playing 80 Days and Sorcery!

Heaven’s Vault is Inkle’s new game, and I met up with studio co-founders Jon Ingold and Joseph Humfrey recently to get some hands-on time. At first glance it’s a huge step away from Inkle’s previous games—where 80 Days and Sorcery mostly played out in text, Heaven’s Vault features fully navigable 3D environments.

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