Torment: Tides of Numenera preview: This is the bizarre follow-up Planescape deserves

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Three hours disappeared.

That’s how it felt when I sat down to play Torment: Tides of Numenera recently. I was the last one scheduled to use the PC that inXile had set up in the corner, and so I was told I could play pretty much as long as I wanted.

I took full advantage of that offer, wending my way through half a dozen discreet stories in “The Bloom,” a massive slug-like organism that contains an entire city inside its stomach, itself stuffed with multiple political factions, a transdimensional marketplace, and “The Gullet”—a place where those who’ve fallen out of favor with the Bloom are slowly digested and then spat back out, body intact but their memories gone.

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