Mass Effect Andromeda review: As vast and empty as space itself

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Investigate the crash site. The marker’s sitting on my map, far to the northeast of a planet called “Elaaden,” across sand dunes and past ancient ruins. It sounds important, maybe—the type of small-scale situation that, in any other game, might be the first loose thread of a tangled, thrilling adventure.

And so finally I obliged—me, the Pathfinder, one of the highest-ranking people in the Andromeda galaxy. I took time from my war against a race of genocidal aliens to investigate the crash site.

There were three survivors amidst wreckage I could swear I’d seen duplicated on another planet earlier. Three of them—but within seconds another ship lands, this one full of hostiles. I kill them. The people I saved thank me, briefly.

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