The AR/VR market is a bit of a mess.
On the AR side, Google nearly killed the effort with Google Glass. On the VR side, folks chasing price over quality and a lack of content have made VR nearly a non-starter.
AR has since shifted to the professional market and is doing OK, while VR struggles on the consumer side and is increasingly used for training on the pro side. But the concept of “mixed” reality was never truly met by either effort. VR rigs typically require reality to be prerendered and not live, and while AR rigs work with reality, their rendered images appear as ghosts largely unable to occlude the objects behind them, spoiling the effect.
Click here for original story, IDG Contributor Network: Varjo XR-1: Rethinking mixed reality and building for the wearable computing future
Source: Computer World