Ghost Recon: Wildlands review: 400 square kilometers of emptiness, but it sure is pretty

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Ghost Recon: Wildlands is a technological marvel. I said it Monday in PCWorld's initial PC performance impressions piece, and it’s worth reiterating now. This is a game where you can spend 10 to 15 minutes crossing the map by helicopter without hitting a single load screen. In a car? I don’t even want to estimate how long it’d take to cross this fictional Bolivia. A maddening amount of time, no doubt.

It's stunning—and yet therein lies the seeds of Ghost Recon’s downfall. So much space, and absolutely no reason for most of it to exist.

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